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Posted by Viyek (Member # 38982) on :
 
Lately I noticed that some mobile games have surprisingly intricate layouts, almost like they follow a hidden blueprint. While playing a puzzle last night, I realized the placement of obstacles wasn’t random at all. It reminded me of ancient temples I once visited, where every wall and staircase seemed deliberately measured. I started wondering if modern game designers take inspiration from these old geometric concepts, consciously or not, when they create levels that feel balanced and challenging.
 
Posted by Xeraha (Member # 38980) on :
 
It’s funny you mention that! I’ve actually explored this connection myself. Ancient structures often used precise ratios to create harmony, and many puzzle games subtly adopt similar methods. For anyone curious, this article explores the topic: https://www.kulfiy.com/ancient-temple-mathematics-in-modern-gaming-apps/. Personally, I tried applying these ideas to a small design project and was amazed how much more intuitive the layout felt. It’s fascinating to see old math principles alive in modern gameplay.
 
Posted by Gereyep (Member # 38979) on :
 
Even though I haven’t studied geometry much, it’s interesting to see how patterns show up everywhere. I like noticing symmetry and structure in games, art, or architecture — it makes everything feel connected and thoughtful.
 


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